Gradus Smid
Gamedeveloper
Emotion Rush
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This game is meant to help kids learn about their emotions. Which meant we had to do research about the topic, interview kids, and create a fun game.
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One of the school assignments I did which I personally really liked. I have to say even though the end result of the Demo wasn't amazing the game was fun and interesting to work on.
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I was usually the person who playtested and talked with the kids about the game and getting feedback for that. I created the player movement script and made sure that the player could increase and decrease their stats by doing certain tasks and worked on collisions and triggers. I also made some minigames that are quickly shown in the trailer. I also made sure the animations worked when a button was pressed.
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Tools used during this project
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Unity Engine
Visual studio (coding in C#)
Trello (used for scrum)
Discord (online meetings)
Github (file sharing)
Google drive (sharing smaller documents)
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